![]() When you level them up, you’re also faced with a real possibility that you are raising this daughter just for slaughter. There’s a very real sense of high risk, high reward in the decision to either sacrifice a daughter to heal another, or risk sending a daughter out with low HP to potentially die in battle. RELATED STORY: Othercide trailer offers players some tips and tricks This is because the only way to heal your daughters is to sacrifice a daughter of an equal or higher level. The game manages to make healing and leveling up your characters engaging by making the decision to do so quite difficult. Othercide is not an easy game by any means – not just in combat difficulty but in general decisionmaking as well. The daughters themselves are randomly generated, but they look distinct enough to tell them apart and to remember the names that you’ve given them. The bosses – who are eerily named things like The Surgeon and The Maid – all look as if they’ve come straight out of your worst nightmare. Each enemy looks distinct and horrific in their own way. ![]() It amplifies the feeling of repetition and tediousness. ![]() This is most apparent in combat, where maps are often repeated. It also fits perfectly with the Lovecraftian monsters you encounter throughout the game.ĭespite all its cool upsides, the lack of color admittedly contributes to a lack of visual variety. It reinforces the sense of encroaching darkness with small glimpses at a chance for hope. This mostly monochrome aesthetic fits the game’s theme perfectly.
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